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	<title>IT News Wire</title>
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		<title>11 Innovation Lessons From the Creators of World of Warcraft</title>
		<link>http://itnewswire.wordpress.com/2008/04/07/11-innovation-lessons-from-the-creators-of-world-of-warcraft/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/07/11-innovation-lessons-from-the-creators-of-world-of-warcraft/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 16:34:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
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		<description><![CDATA[Ant writes &#8220;Colin Stewart&#8217;s OC Register Inside Innovation blog has up a post discussing Blizzard Entertainment&#8217;s success in the games industry. According to the site, Blizzard has learned eleven lessons on innovation that can help almost any business. The industry leader used these innovation methods not only to create the world&#8217;s most popular massively multiplayer [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=120&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Ant writes &#8220;Colin Stewart&#8217;s OC Register Inside Innovation blog has up a post discussing Blizzard Entertainment&#8217;s success in the games industry. According to the site, Blizzard has learned eleven lessons on innovation that can help almost any business. The industry leader used these innovation methods not only to create the world&#8217;s most popular massively multiplayer online game, World of Warcraft, but also to keep the game fresh and challenging for more than 10 million players. Because many of those customers pay $15 a month to continue playing, Blizzard&#8217;s ongoing creative achievement is worth more than $1 billion a year in revenues, not counting the multi-millions it tallies from its other games.&#8221;
<p><a href="http://games.slashdot.org/article.pl?sid=08/04/06/2019256&amp;from=rss">Read more of this story</a> at Slashdot.</p>
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		<title>For Facebook Chat, a quiet and cautious Sunday debut</title>
		<link>http://itnewswire.wordpress.com/2008/04/07/for-facebook-chat-a-quiet-and-cautious-sunday-debut/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/07/for-facebook-chat-a-quiet-and-cautious-sunday-debut/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 16:29:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
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		<guid isPermaLink="false">http://itnewswire.wordpress.com/2008/04/07/for-facebook-chat-a-quiet-and-cautious-sunday-debut/</guid>
		<description><![CDATA[The social network, famous for gradual expansion, chose a weekend afternoon to start offering members the ability to chat with one another while surfing on the site.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=119&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The social network, famous for gradual expansion, chose a weekend afternoon to start offering members the ability to chat with one another while surfing on the site.</p>
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		<title>Quake III + 2(iPod Touch) = Pure Win</title>
		<link>http://itnewswire.wordpress.com/2008/04/07/quake-iii-2ipod-touch-pure-win/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/07/quake-iii-2ipod-touch-pure-win/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 07:15:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Wireless]]></category>

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		<description><![CDATA[Posted by Eric March on April 5, 2008 at 12:44 pmApril Fools is over, so stop looking at your calendar. This is the real deal, people. Canadian game developers HermitWorks, creators of the rather cool Space Trader, have just posted a short blog entry showing a ridiculously impressive video of Quake III Arena running on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=118&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Posted by Eric March on April 5, 2008 at 12:44 pm<br /><a href="showOdiogoReadNowFrame"></a><br />April Fools is over, so stop looking at your calendar. This is the real deal, people. Canadian game developers <a href="http://hermitworks.blogspot.com/" target="_blank">HermitWorks</a>, creators of the rather cool <a href="http://www.playspacetrader.com/" target="_blank">Space Trader</a>, have just posted a short blog entry showing a ridiculously impressive video of Quake III Arena running on two iPod Touch units. Yes, I said two. Network play, baby! The game appears to run at a very impressive frame rate, and it uses the accelerometer for movement and screen taps for firing.<br />So we’ve been playing around with Quake 3 and Apple’s iTouch. Scott grabbed the icculus source and with a few modifications had it running pretty quick. Here’s a video of him with two iTouch’s in multiplayer.<br />No word on whether they plan on releasing the binaries for this once they get it fully functional, nor for that matter whether they plan on taking the experiment that far in the first place, but let’s keep whatever appendages are handy crossed. Check out the vid below.</p>
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		<title>Microsoft Sets Three Week Deadline for Yahoo! In Public Letter</title>
		<link>http://itnewswire.wordpress.com/2008/04/06/microsoft-sets-three-week-deadline-for-yahoo-in-public-letter/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/06/microsoft-sets-three-week-deadline-for-yahoo-in-public-letter/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 18:10:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
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		<guid isPermaLink="false">http://itnewswire.wordpress.com/2008/04/06/microsoft-sets-three-week-deadline-for-yahoo-in-public-letter/</guid>
		<description><![CDATA[An anonymous reader writes &#8220;In a letter sent today, Microsoft writes to Yahoo&#8217;s board of directors to tell them that they would like to &#8216;negotiate a definitive agreement on a combination of our companies.&#8217; Their message is a combination of friend and foe: &#8216;If we have not concluded an agreement within the next three weeks, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=117&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>An anonymous reader writes &#8220;In a letter sent today, Microsoft writes to Yahoo&#8217;s board of directors to tell them that they would like to &#8216;negotiate a definitive agreement on a combination of our companies.&#8217; Their message is a combination of friend and foe: &#8216;If we have not concluded an agreement within the next three weeks, we will be compelled to take our case directly to your shareholders.&#8217;&#8221;
<p><a href="http://tech.slashdot.org/article.pl?sid=08/04/05/1925237&amp;from=rss">Read more of this story</a> at Slashdot.</p>
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		<title>Craigslist Auction for Nintendo &amp; Apple Merger Documents Has Us Reaching for Our Wallets [Humor]</title>
		<link>http://itnewswire.wordpress.com/2008/04/06/craigslist-auction-for-nintendo-apple-merger-documents-has-us-reaching-for-our-wallets-humor/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/06/craigslist-auction-for-nintendo-apple-merger-documents-has-us-reaching-for-our-wallets-humor/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 08:18:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
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		<guid isPermaLink="false">http://itnewswire.wordpress.com/2008/04/06/craigslist-auction-for-nintendo-apple-merger-documents-has-us-reaching-for-our-wallets-humor/</guid>
		<description><![CDATA[We know you can find an occasional bargain on Craigslist, but this takes the biscuit: documents actually detailing a merger between Apple and Nintendo. We knew Nintendo and Apple were up to something¡ªhas no one else noticed all the plastic white styled similarities? C&#8217;mon you guys, it&#8217;s just makes sense! Now, we&#8217;re off to put [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=116&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://gizmodo.com/assets/resources/2008/04/merger%20GI.jpg" align="left" hspace="4" vspace="2">We know you can find an occasional bargain on Craigslist, but this takes the biscuit: documents actually detailing a merger between Apple and Nintendo. We knew Nintendo and Apple were up to something¡ªhas no one else noticed all the plastic white styled similarities? C&#8217;mon you guys, it&#8217;s just makes sense! Now, we&#8217;re off to put in our bid. Expect some seriously breaking news soon. [<a href="http://kotaku.com/376530/because-everything-on-craigslist-is-for-real">Kotaku</a>]</p>
<p>Source: gawker.com</p>
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		<title>MySpace Teams With Record Companies To Create Music Site</title>
		<link>http://itnewswire.wordpress.com/2008/04/06/myspace-teams-with-record-companies-to-create-music-site/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/06/myspace-teams-with-record-companies-to-create-music-site/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 06:42:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[The New York Times reports on a deal between MySpace and three of the four major music labels to develop a new music website. Users will be able to stream songs for free, purchase downloadable tracks, and (possibly) pay a flat monthly fee for unlimited access. From the Times: &#8220;Exact terms of the deal and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=115&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The New York Times reports on a deal between MySpace and three of the four major music labels to develop a new music website. Users will be able to stream songs for free, purchase downloadable tracks, and (possibly) pay a flat monthly fee for unlimited access. From the Times: &#8220;Exact terms of the deal and details about the new site, like prices for downloaded music tracks, were not disclosed. But MySpace did say the site would offer songs free of digital rights management software or D.R.M., which is used to prevent illicit copying but can create technical hurdles for buyers. The songs would be playable on any portable music device, including Apple&#8217;s iPod. For the music industry, the deal is partly born of desperation. In the face of widespread, escalating online piracy, music sales dropped to $11.5 billion in 2006 from a peak in 1999 of nearly $15 billion.&#8221;
<p><a href="http://tech.slashdot.org/article.pl?sid=08/04/03/2359241&amp;from=rss">Read more of this story</a> at Slashdot.</p>
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<p><img src="http://rss.slashdot.org/~r/Slashdot/slashdot/~4/263694909" height="1"></p>
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		<title>What made RAZR be replaced by iPhone as a phone everyone wants to have</title>
		<link>http://itnewswire.wordpress.com/2008/04/06/what-made-razr-be-replaced-by-iphone-as-a-phone-everyone-wants-to-have/</link>
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		<pubDate>Sun, 06 Apr 2008 05:56:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[Wireless]]></category>

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		<description><![CDATA[A couple years ago when RAZR came to market, everyone wanted it just like today everyone wants an iPhone. That time Moto could ask Steve Jobs to put iTune in RAZR, which is hard to imagine today. What made Moto, the leader and the symbol of cell phone, collapse? Read the following emails from the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=114&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A couple years ago when RAZR came to market, everyone wanted it just like today everyone wants an iPhone. That time Moto could ask Steve Jobs to put iTune in RAZR, which is hard to imagine today. What made Moto, the leader and the symbol of cell phone,  collapse? Read the following emails from the creator of RAZR, you may get a clue.</p>
<p>Dear Greg Brown, and the rest of the executive team at Motorola,As you may or may not recall, I worked with Geoffrey Frost as a personal adviser during his days as Executive Vice President and Chief Marketing Officer of the company. I was the one <a href="http://www.forbes.com/global/2003/0915/022.html">quoted in Forbes in 2003</a> as saying &#8220;Motorola&#8217;s biggest problem is that Samsung kicks ass,&#8221; and eventually came to spend nearly three years working with Geoffrey during his efforts to revamp the company&#8217;s mobile lineup, which eventually saw the launch of the RAZR. As I told the company&#8217;s senior designers at Motorola&#8217;s 75th anniversary meeting: create something cooler (and more expensive) than anything else out there, and everyone will want it.After the success of the RAZR, while Geoffrey was tied up every which way in ROKR development, meetings, criscrossing travel, and so on, through his associates I implored the company to beef up their software expertise, and focus on creating socially networked devices (this was in the years before MySpace and Facebook became the juggernauts they are today). Your predecessor, Ed Zander, had little interest in this, and instead insisted on parlaying his relationship with Steve Jobs into the ill-fated ROKR effort in order to prop up Motorola&#8217;s stock price.Zander, who seemed to care more about his golf score than running one of America&#8217;s greatest technology companies, left all of the hard work to Geoffrey; I&#8217;ve always considered it Motorola&#8217;s dirty little secret that the strategy for their entire profit machine was run by the company&#8217;s CMO &#8212; not the rest of the company&#8217;s executives, who are as inept now as they have ever been.Many close to Geoffrey believed Ed Zander worked him to death, putting the pressure of the fate of the company in his hands. [That was certainly the buzz around the industry at the time. -Ed.] I took his untimely death in 2005 very hard, and knew that the company would head downhill in the aftermath. On a personal note, Lynne, his wife blamed the company for his passing. She committed suicide soon after.Meanwhile, Ed Zander continued to reap the dividends of Geoffrey&#8217;s work as the company made billions in profit from overselling the RAZR for years. Instead of channeling that money into the obvious &#8212; further development of groundbreaking consumer devices &#8212; Zander purchased enterprise companies such as Symbol ($3.9b), and <a href="http://www.bloggingstocks.com/2006/07/24/motorola-announces-1-2-billion-stock-buyback/">engineered billions</a> of dollars in <a href="http://www.ecommercetimes.com/story/56441.html?welcome=1202276220">stock buybacks</a>.As I told Zander in a phone call in 2007, I felt that he was setting the company up for massive failure. He had the audacity to say, &#8220;Well, maybe Geoffrey should have come up with a better successor to the RAZR,&#8221; and told me to &#8220;Wait for big things in 2008.&#8221; I guess he was right &#8212; the golden parachute he got for his exit from the company was <a href="http://10qdetective.blogspot.com/2007/07/ceo-edward-zanders-bye-bye-handshake.html">worth about 30 million dollars</a> &#8212; and that doesn&#8217;t include his accumulated Motorola stock.Your appointment to the position of chief executive gave me cause for hope, and I reached out to you; I knew you were one of the main drivers behind the enterprise acquisitions, and that you had zero expertise in consumer devices. Surely you could use some help in turning Motorola&#8217;s flagging cellphone business around?But apparently different from the rest of the incompetent senior executives at Motorola &#8212; except instead of merely being inept, you&#8217;re actually actively killing the company. Your lack of understanding of the consumer side of Motorola doesn&#8217;t give you a valid reason for selling the handset business; moreover, publicly disclosing your explorations of such a move, in an attempt to keep Carl Icahn off your back, shows how much you value the safety of your incompetence.You clearly have no interest in fighting the good fight and attempting to mold Motorola into the market leader it can and should be. Taking control of the handset division, as you have recently announced, will accomplish very little except but to give you an ability to say, &#8220;We tried our best&#8221; &#8212; which you haven&#8217;t &#8212; when you finally do cart the business off to the highest bidder.In order to turn the handset division around, you need to bring in another Frost; someone worldly and dynamic who is more interested in Motorola&#8217;s success than their own corporate career. You need to task the company&#8217;s designers with the same mantra that created the RAZR &#8212; make me a phone that looks, feels, and works like a symbol of wealth and privilege. Recognize the superiority of American software, and bring back those jobs so irresponsibly outsourced to China and Russia. Fully embrace embedded Linux and Google&#8217;s Android initiative, and take the phone operating system out of the stone age.Recognize that, while rich people don&#8217;t really know what they want, the lower end of the market does &#8212; and fund the development of an online &#8220;crowdsourced&#8221; device design platform to take advantage of this fact. Get rid of all of your silly, useless marketing, including those overpriced and completely ineffective celebrity endorsements, and do one unified global campaign with Daft Punk (the only group whose global appeal extends from American hip hoppers to trendy Shanghai club kids to middle-aged Londoners). Understand that the next big feature in handsets isn&#8217;t a camera or a music player &#8212; it is social connectedness; build expertise in this area, and sell it down the entire value chain.I was there when Motorola&#8217;s handset division was brought back from the brink of death 5 years ago. Follow my advice, and we can do it again.Maybe it sounds like I take the downfall of Motorola personally; I do. It was my experience at Motorola, with people like Geoffrey and all of the loyal employees who still remain, that taught me what corporate America can and should be. But with people such as Zander and yourself, Motorola symbolizes the worst of our country&#8217;s corporate culture.As an immigrant American, and someone who has traveled all over the world, I really do appreciate the uniqueness and importance of the American culture of creativity and ingenuity. Whereas other countries back their money on gold and commodities, we back ours on our ability to invent the future. The failure of Motorola as an American institution of creativity and innovation, should you let it happen, will now be entirely of your doing. Hopefully you&#8217;ll keep that in mind while the board has the accountants prepare your golden parachute.Regards,Numair Faraz</p>
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		<title>Report estimates Craigslist 2008 revenue at $80 million</title>
		<link>http://itnewswire.wordpress.com/2008/04/04/report-estimates-craigslist-2008-revenue-at-80-million/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/04/report-estimates-craigslist-2008-revenue-at-80-million/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 06:57:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://itnewswire.wordpress.com/2008/04/04/report-estimates-craigslist-2008-revenue-at-80-million/</guid>
		<description><![CDATA[Craigslist to make an estimated $80 million this year and could handily exceed that and compete better against rivals if it raised some fees, report says.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=113&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Craigslist to make an estimated $80 million this year and could handily exceed that and compete better against rivals if it raised some fees, report says.</p>
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		<title>Motorola to eliminate 2,600 jobs</title>
		<link>http://itnewswire.wordpress.com/2008/04/04/motorola-to-eliminate-2600-jobs/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/04/motorola-to-eliminate-2600-jobs/#comments</comments>
		<pubDate>Fri, 04 Apr 2008 06:25:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Struggling handset maker will take a $104 million pretax charge in the first quarter of 2008 to cover severance costs, according to a Thursday SEC filing.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=112&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Struggling handset maker will take a $104 million pretax charge in the first quarter of 2008 to cover severance costs, according to a Thursday SEC filing.</p>
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		<title>Apple WWDC08 Sessions Open [Apple]</title>
		<link>http://itnewswire.wordpress.com/2008/04/03/apple-wwdc08-sessions-open-apple/</link>
		<comments>http://itnewswire.wordpress.com/2008/04/03/apple-wwdc08-sessions-open-apple/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 16:10:00 +0000</pubDate>
		<dc:creator>itnewswire</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[If you got nothing better to do June 9 through 13, Steve Jobs is hosting his &#8220;landmark&#8221; three-pronged developer conference in San Francisco, with choices for Mac, IT and iPhone concentrations. Have a look at the list of session topics, including iPhone Multi-Touch Gestures, Ruby on Rails Apps for Safari, even CoreBanana and Xcode for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=itnewswire.wordpress.com&amp;blog=3413461&amp;post=111&amp;subd=itnewswire&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://gizmodo.com/assets/resources/2008/04/WWDC_08.jpg" align="left" hspace="4" vspace="2" width="494" height="165">If you got nothing better to do <a href="http://gizmodo.com/367584/apple-wwdc-2008-dates-set-june-9th+13th-a-landmark-event-in-more-ways-than-one">June 9 through 13</a>, Steve Jobs is hosting his <a href="http://gizmodo.com/367584/apple-wwdc-2008-dates-set-june-9th+13th-a-landmark-event-in-more-ways-than-one">&#8220;landmark&#8221;</a> three-pronged developer conference in San Francisco, with choices for Mac, IT and iPhone concentrations. Have a look at the list of session topics, including iPhone Multi-Touch Gestures, Ruby on Rails Apps for Safari, even CoreBanana and Xcode for Chimps (wait, maybe not those last two). If you do plan on attending, start saving now for those expensive-ass tickets. [<a href="http://developer.apple.com/wwdc/sessions/">WWDC Sessions</a>]</p>
<p>Source: gawker.com</p>
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